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Godot Air Combat Project
est. 1 min read
I've completed another Godot tutorial that I intend to turn into an experimenting project. This was a shorter one, so the gameplay is pretty basic, and there were some glaring issues left at the end. I believe trying to address these over time will make for great progress toward learning this engine. This particular walkthrough builds a basic side-scrolling schmup.
You can find more details on this project through the Projects section above, or simply click here.
To be honest, this tutorial has the least pull for me thus far, so I only intend to address a few of the serious issues. The project page will be updated to reflect its 'finished' state once it gets there, or I lose interest.